PALPEDIA / Pals / Electric / Snock
v0.1 DATA
Snock
Alpha
Charging Shell
While in party, the player's attacks inflict Electrify 2. (Does not stack)
No. 163 VARIANTS ›

Snock

ELECTRIC WEAK: GROUND  Wild Lv 63–69
RIDE COMBAT BASEB

Tossing an Snock into the bath for a shock spa is considered a traditional health practice. That is to say, the results may be rather shocking.

Generating Electricity
Lv4
Electric Organ ×1–2 · 100%
Aquatic Pal Fluids ×1–2 · 100%
Snock BASE
Snock Lux › VARIANT
Hatches fromElectric Egg

STATS & IV CALCULATOR

40
50
50
50
HP2195
ATTACK341
DEFENSE308
Base 65 / 70 / 75 · excludes passives & condenser bonuses 

LOCATION

DAY NIGHT
Region map
LOCATION MAP
Bring a Ground Type Pal
Since Snock is weak to Ground element Pals due to its Electric Elemental Type, it's best to bring Ground type Pals to fight against it.
Recommended sphere — Legendary Sphere
For wild Lv 63–69 · aim for back captures

BREEDING

Snock+ Snock
Wixen + Vaelet
Penking + Vaelet
Same species breeds true. Breeding Farm + Cake, then incubate. View all 255 combos ›
BREEDING CALCULATOR 
EGG RESULT

ACTIVE SKILLS

LVSKILLPWRCT
PWR = base power · CT = cooldown · tap a skill for details
Lv1 Shockwave ELE 80 4s
Lv7 Lightning Streak ELE 160 8s
Lv15 TriSpark ELE 250 12s
Lv22 Lightning Strike ELE 300 16s
Lv30 Lightning Bolt ELE 450 20s
Lv40 All Range Thunder ELE 500 24s
Lv50 Shell Charge ELE 500 24s
Lv70 Thunder Rail ELE 600 30s