STATS & IV CALCULATOR
IVs (Individual Values) are hidden 0–100 rolls each Pal is born with for HP, Attack and Defense. Higher IVs raise final stats — drag the sliders to model a roll.HP2310
ATTACK376
DEFENSE308
Base 70 / 80 / 75 · excludes passives & condenser bonuses
Base stats are the species' inherent HP / Attack / Defense before level scaling, IVs, Passive Skills and Condenser bonuses.
LOCATION
DAY
NIGHT
LOCATION MAP
Bring a Dragon or Ground Type Pal
Since Dazzi Noct is weak to Dragon or Ground element Pals due to its Dark Electric Elemental Type, it's best to bring Dragon or Ground type Pals to fight against it.
Recommended sphere — Legendary Sphere
For wild Lv 20–66 · aim for back captures
BREEDING
COMBOS THAT MAKE DAZZI NOCT
Same species breeds true. Breeding Farm + Cake, then incubate.
BREEDING CALCULATOR
The child is decided by breed power: the game averages both parents' hidden value and returns the closest species — unless the pair has a fixed unique result.
EGG RESULT
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ACTIVE SKILLS
LVSKILLPWRCT
PWR = base power · CT = cooldown · tap a skill for details
BEST PASSIVES
Passive Skills are permanent traits (e.g. Swift) that buff a Pal. Breed from parents that already have them to pass them down.
FerociousLuckyDemon God