PALPEDIA / Pals / Fire / Vanwyrm
v0.1 DATA
Vanwyrm
Alpha
Aerial Marauder
Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 20%. (Does not stack)
No. 64 VARIANTS ›

Vanwyrm

FIRE DARK WEAK: WATER  WEAK: DRAGON  Nocturnal Wild Lv 20–63
RIDED COMBATS BASEC

The melodies of a flute made from the exoskeleton of a Vanwyrm are said to cross whole mountain ranges. In ages past, such flutes were used to signal an attack.

Transporting
Lv3
Kindling
Lv2
Bone ×1–2 · 100%
Gold Coin ×10–40 · 10%
Ruby ×1–2 · 1%
Vanwyrm BASE
Hatches fromScorching Egg

STATS & IV CALCULATOR

40
50
50
50
HP2770
ATTACK496
DEFENSE360
Base 90 / 115 / 90 · excludes passives & condenser bonuses 

LOCATION

DAY NIGHT
Region map
LOCATION MAP
Bring a Water or Dragon Type Pal
Since Vanwyrm is weak to Water or Dragon element Pals due to its Fire Dark Elemental Type, it's best to bring Water or Dragon type Pals to fight against it.
Recommended sphere — Legendary Sphere
For wild Lv 20–63 · aim for back captures
Volcanic Cavern · Alpha
Lv 40 · Volcano

BREEDING

Vanwyrm+ Vanwyrm
Digtoise + Mimog
Vanwyrm + Felbat
Mimog + Vaelet
Same species breeds true. Breeding Farm + Cake, then incubate. View all 1228 combos ›
BREEDING CALCULATOR 
EGG RESULT

ACTIVE SKILLS

LVSKILLPWRCT
PWR = base power · CT = cooldown · tap a skill for details
Lv1 Air Cannon NEU 40 2s
Lv7 Ignis Blast FIR 40 2s
Lv15 Spirit Fire FIR 80 4s
Lv22 Ignis Breath FIR 160 8s
Lv26 Flame Breath FIR 200 12s
Lv30 Nightmare Ball DAR 300 16s
Lv40 Fire Ball FIR 600 30s
Lv50 Dark Laser DAR 450 20s
Lv70 Dark Whisp DAR 600 30s
RunnerNimbleSwiftLegend