STATS & IV CALCULATOR
IVs (Individual Values) are hidden 0–100 rolls each Pal is born with for HP, Attack and Defense. Higher IVs raise final stats — drag the sliders to model a roll.HP3230
ATTACK393
DEFENSE360
Base 110 / 85 / 90 · excludes passives & condenser bonuses
Base stats are the species' inherent HP / Attack / Defense before level scaling, IVs, Passive Skills and Condenser bonuses.
LOCATION
DAY
NIGHT
LOCATION MAP
Bring a Fire or Ice Type Pal
Since Dinossom is weak to Fire or Ice element Pals due to its Grass Dragon Elemental Type, it's best to bring Fire or Ice type Pals to fight against it.
Recommended sphere — Ultra Sphere
For wild Lv 10–35 · aim for back captures
Hillside Cavern · Alpha
Lv 13 · Island
Isolated Island Cavern · Alpha
Lv 13 · Island
BREEDING
COMBOS THAT MAKE DINOSSOM
Dinossom+
Dinossom✓
Same species breeds true. Breeding Farm + Cake, then incubate.
View all 211 combos ›
BREEDING CALCULATOR
The child is decided by breed power: the game averages both parents' hidden value and returns the closest species — unless the pair has a fixed unique result.
EGG RESULT
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ACTIVE SKILLS
LVSKILLPWRCT
PWR = base power · CT = cooldown · tap a skill for details
BEST PASSIVES
Passive Skills are permanent traits (e.g. Swift) that buff a Pal. Breed from parents that already have them to pass them down.
HooliganMuscleheadFerociousBurly BodyBraveSpirit EmperorDivine Dragon