STATS & IV CALCULATOR
IVs (Individual Values) are hidden 0–100 rolls each Pal is born with for HP, Attack and Defense. Higher IVs raise final stats — drag the sliders to model a roll.HP2425
ATTACK393
DEFENSE326
Base 75 / 85 / 80 · excludes passives & condenser bonuses
Base stats are the species' inherent HP / Attack / Defense before level scaling, IVs, Passive Skills and Condenser bonuses.
LOCATION
DAY
NIGHT
LOCATION MAP
Bring a Electric Type Pal
Since Finsider is weak to Electric element Pals due to its Water Elemental Type, it's best to bring Electric type Pals to fight against it.
Recommended sphere — Ultra Sphere
For wild Lv 1–40 · aim for back captures
Cavern of the Dunes · Alpha
Lv 38 · Sand Dunes
BREEDING
COMBOS THAT MAKE FINSIDER
Finsider+
Finsider✓
Same species breeds true. Breeding Farm + Cake, then incubate.
View all 211 combos ›
BREEDING CALCULATOR
The child is decided by breed power: the game averages both parents' hidden value and returns the closest species — unless the pair has a fixed unique result.
EGG RESULT
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ACTIVE SKILLS
LVSKILLPWRCT
PWR = base power · CT = cooldown · tap a skill for details
BEST PASSIVES
Passive Skills are permanent traits (e.g. Swift) that buff a Pal. Breed from parents that already have them to pass them down.
VanguardLogging ForemanMotivational LeaderMine ForemanStronghold StrategistLunker