PALPEDIA / Pals / Water / Azurobe
v0.1 DATA
Azurobe
Alpha
Waterwing Dance
Can be ridden to travel on water. While mounted, changes the player's attack type to Water and increases Attack by 5%.
No. 41 VARIANTS ›

Azurobe

WATER DRAGON WEAK: ELECTRIC  WEAK: ICE  Wild Lv 35–80
RIDEB COMBATB BASEB

This Pal's white ribbon turns black if doused with impure water. Given its usefulness in detecting poison, this Pal was once overhunted. This past has left them bitter towards humanity.

Watering
Lv4
Cloth ×1–3 · 100%
Aquatic Pal Fluids ×2–4 · 100%
Azurobe BASE
Hatches fromLarge Damp Egg

STATS & IV CALCULATOR

40
50
50
50
HP3230
ATTACK445
DEFENSE395
Base 110 / 100 / 100 · excludes passives & condenser bonuses 

LOCATION

DAY NIGHT
Region map
LOCATION MAP
Bring a Electric or Ice Type Pal
Since Azurobe is weak to Electric or Ice element Pals due to its Water Dragon Elemental Type, it's best to bring Electric or Ice type Pals to fight against it.
Recommended sphere — Legendary Sphere
For wild Lv 35–80 · aim for back captures

BREEDING

Azurobe+ Azurobe
Foxcicle + Mimog
Same species breeds true. Breeding Farm + Cake, then incubate. View all 1089 combos ›
BREEDING CALCULATOR 
EGG RESULT

ACTIVE SKILLS

LVSKILLPWRCT
PWR = base power · CT = cooldown · tap a skill for details
Lv1 Aqua Gun WAT 50 2s
Lv7 Dragon Cannon DRA 40 2s
Lv15 Bubble Blast WAT 80 4s
Lv22 Dragon Burst DRA 80 4s
Lv30 Dragon Breath DRA 160 8s
Lv40 Hydro Laser WAT 450 20s
Lv50 Dragon Meteor DRA 600 30s
Lv70 Geyser Gush WAT 600 30s
RunnerNimbleSwiftLegend