STATS & IV CALCULATOR
IVs (Individual Values) are hidden 0–100 rolls each Pal is born with for HP, Attack and Defense. Higher IVs raise final stats — drag the sliders to model a roll.HP2310
ATTACK307
DEFENSE291
Base 70 / 60 / 70 · excludes passives & condenser bonuses
Base stats are the species' inherent HP / Attack / Defense before level scaling, IVs, Passive Skills and Condenser bonuses.
LOCATION
DAY
NIGHT
LOCATION MAP
Bring a Dark or Electric Type Pal
Since Killamari Primo is weak to Dark or Electric element Pals due to its Neutral Water Elemental Type, it's best to bring Dark or Electric type Pals to fight against it.
Recommended sphere — Legendary Sphere
For wild Lv 24–55 · aim for back captures
BREEDING
COMBOS THAT MAKE KILLAMARI PRIMO
Same species breeds true. Breeding Farm + Cake, then incubate.
BREEDING CALCULATOR
The child is decided by breed power: the game averages both parents' hidden value and returns the closest species — unless the pair has a fixed unique result.
EGG RESULT
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ACTIVE SKILLS
LVSKILLPWRCT
PWR = base power · CT = cooldown · tap a skill for details
BEST PASSIVES
Passive Skills are permanent traits (e.g. Swift) that buff a Pal. Breed from parents that already have them to pass them down.
RunnerNimbleSwiftLegend